Goblin Overlord Simulator
Raise a ramshackle empire beneath the earth! Command your goblins, carve tunnels, stock your treasuries, and keep the farms watered—because a comfy goblin is a loyal goblin. Build, manage, and tinker your way to a thriving lair worthy of your crown.
Your throne is your life — if the Overlord falls, so does the kingdom!
What’s here today
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Digging, hauling, stocking, and simple room rules
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Treasury storage & auto-stacking
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Farms (auto-planted) with a basic water chain (wells → buckets → fields)
Controls
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Global: Right-click places, Left-click removes
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1 — Walls Mode: Right-click place walls, Left-click remove
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2 — Rooms Mode: Right-click place rooms, Left-click unassign
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Up Arrow to cycle room type (Treasury ↔ Farm)
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3 — Sweep Mode: Right-click to queue items for hauling into a treasury
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4 — Water Mode: Right-click place Wells; Up Arrow toggles to Buckets
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Water is hauled from wells to buckets to farms
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0 — Inspect Mode: Click things to configure (disable wells, set inventory limits/rules, etc.)
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Shift cancels queued orders
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Ctrl draws boxes instead of lines
This is an early prototype—there will be bugs and plenty of QoL to add. I’d love your thoughts: leave comments with requests or suggestions!
Updated | 14 days ago |
Published | 23 days ago |
Status | Prototype |
Platforms | HTML5 |
Author | Nicholas Kuün |
Genre | Simulation |
Made with | Godot |
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